![]() ![]() I really liked the new area where the sentinel is located, all the green shit going on, I don't know, it's a colour that, besides trees and grass wasnt' really used so I liked that. I really enjoyed, completed it in all difficults with my two lv85 characters, the rewards are awesome imho, more skill points are always welcomed, as far as the bosses, well, i haven't farmed them yet but they are easy to find so I might give them a go. The extra attributes and skill points is also nice as an alternative fix to ultimate being "too hard" This offers a new "end difficulty" challenge to take after Log or around the same time. I had a lot of fun and frustration trying to conquer the new bosses (one still to go). I had a lot of fun trying to find the areas on my own based on the lore. Overall, TL DR: I really enjoyed this update. I still haven't beat the mad queen because I got one/two-shotted way too fast and rage quit. After 4-5 deaths the mad queen was still > 90%hp. But The Sentinel was also 75 with me at 67 and I beat him after 4-5 deaths. Or I'm just too low lvl since it's lvl 75 when I'm 67. My theory is it does heavy pierce and bleed damage, which are my only lower resists. I only found the hidden boss thanks to forum posts. Ended up beating it.īut I only fought 4 bosses. Died a few times, but the boss room layout and general vibe to it was pretty great. Got to the Temple of the Three and went through, got to the boss and LOVED IT. It wasn't until I checked the forums afterwards that I realized I missed a section/clue.īut the way it works I was just fine and continued on oblivious. I searched and searched until I stumbled across the third boss/ fourth area. No, I was all wrong about were I thought this one was. Got it though, and then got the next riddle and I THOUGHT I knew where to look. Again I search a great majority of the area before finding the path. I would have sat there confused as fuck being like "where is the dungeon and other 4 bosses the patch notes mentioned?"īut I knew the answer to the riddle, so i went to that area and looked for the next path. I never would have found this if I didn't read that. Lo' and behold there was a riddle in there that lead to the next section. I read the lore drops that came with the boss that I wouldn't normally read. I haven't paid too much attention to the lore of the game, but I wanted to start reading it more as I got further. Went through and beat the boss without much trouble. I searched Lower Crossing and I think I went through probably 90% of it before I found the entrance to the hidden path. It said that the hidden path was in Lower Crossing. I played through the first time without looking anything up aside from patch notes. (based on playing through it 1 time on elite) I've seen a few posts talking about the bosses and where the locations are, but not much about actual opinions. Released in 2016, it currently has two expansions: Ashes of Malmouth and Forgotten Gods. This ARPG features complex character development, hundreds of unique items, crafting and quests with choice & consequence. Enter their sanctum to see what was so carefully protected.Grim Dawn is an action role-playing game for the PC, developed by veterans of Iron Lore Entertainment, the creators of Titan Quest.Įnter an apocalyptic fantasy world where humanity is on the brink of extinction, iron is valued above gold and trust is hard earned. You have survived the trials set before you by the three Witch Gods. You have entered the Temple of the Three. ![]() The Witch Gods have left clues to the location of their hidden temple upon the three runestones. You now have two of the runestones and learned clues as to the location of Bysmiel's shrine. You now have the Runestone of Dreeg and learned clues as to the location of Solael's shrine. Close by behind a destructible crumbling wall is another note, found on a corpse, The Hidden Path - Desecrated, which gives a clue for the location of the final Runestone.ġ Attribute Point (only if first option is chosen) From the Rift gate head northwest to an area with standing stones and (on Normal) a Devotion Shrine. The Third stone can be found in the Asterkarn Valley region, in Act 4. On death it will drop the Runestone of Solael and a note, The Hidden Path - Solael. There the player will encounter the Guardian of Solael. In the south-west of the Broken Hills a second secret area can be discovered behind a stone gate. The note provides details for the next stage of the quest. Picking up the Runestone will activate the quest. On death it will drop the Runestone of Dreeg and a note, The Hidden Path - Dreeg. A small hidden side-area can then be explored, at the end of which lies the Guardian of Dreeg boss creature. Three (two at Elite and Normal) Dynamite are required for the Detonation Site. The Hidden Path is accessed by unblocking a secret area in Lower Crossing. Find the entrance to the Temple of the Three. ![]()
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